Man! Such an amazing low poly model! D: I'm working on a Beck model as well, but I'm not as instructed in animation as I'd wish (he's a complete mess, workspace wise), please check and comment if you like!
I haven't dared xD to check the poly count. I was so hyped to just make it I went ahead without thinking on poly budget (I took some really basic 3D modelling class so I'm not as skilled, most of it stayed low poly except for the face which I smoothed and saved accidently, and. The arm and leg cylinders which were on their default 20 subdiv).